Masquerades is an unpopular class to play on dragonica.
they're commonly known as a PvE class
but just because it was unpopular and PvE class, doesn't mean they're weak in pvp..
i have decided to show you guys the power that a masquerade holds, in PvPFirst class (THIEF)skill tree:http://dragonica.db.mmosite.com/tools/?md=1&b=41&lv=20&str=105105005150000000000000000000000000000lvl 1 Air Launch- you wont use it in pvp, just get it for other skills.
lvl 5 Aerial frenzy-this skill is apart of your major combo.
lvl 5 Rocket Punch!- this becomes a major trapping/capturing skill when you enter PvP
lvl 5 Nosel Tuning-this increases damage of your Rocket Punch by 50%
lvl 1 Vitality-this skill isnt required in PvP, it only gives a bit of a HP bump, so just leave at lvl 1 other skills in the Skill tree
lvl 5 Dexterity- This skill kicks ass, to boost your agi up by 10%
Basic combos for PvPRocketpunch -> attack x2 -> air launch -> aerial frenzy -> cutdown
Second class (JESTER)skill tree:http://dragonica.db.mmosite.com/tools/?md=1&b=41&lv=40&str=105105005151151555500000000000000000000lvl 1 Exit-theres only 1 point... and you need burrow, so get it
lvl 1 Burrow- Burrow is your friend in PvP, it can be used to suprise the enemy, or avoid an attack
lvl 1 Rolling Stinger- this skill is used in PvP, but doesnt require to be higher. Get it for use that other skills
lvl 5 Final Decision- This skill is a massive damage dealer in PvP, with a low cooldown and ainstant cast, its a must get!
lvl 5 Upper Screwdriver- this skill is your new way of starting aerial combos, again another must get.
lvl 5 Mindreading- pumps your evade up by heaps!
lvl 5 Motion Capture- helps your Mindreading pump more evade!
lvl 5 Claw Mastery- Bumps your attack just by a little
Basic combos for PvPRocketPunch -> final decision -> Upper screwdriver -> Aerial frenzy
Rolling stinger -> Final decision -> RocketPunch -> Repeat
Third Class (HARLEQUIN)skill tree:http://dragonica.db.mmosite.com/tools/?md=1&b=41&lv=60&str=105105005151151555500100510200505000000lvl 1 Moonwalk-This is your best escape skill, must have
lvl 5 Windmill- Windmill and Headspin are the only skills that hit ground, on a Masquerade, so its a must have for combos
lvl 5 Headspin- this isn't including in the tree, but its a MUST have, its another way for starting air combos
lvl 1 Sonicboom- useless but required for other skills
lvl 2 Judge Dread- semi-useless, not recommended to use in combos, required for other skills
lvl 5 Cossack Dance- imba damage skill, and it has stun so its perfect thing to include in a combo
lvl 5 Provoke- one of your capturing skills in a small AOE around you
PVP TRICKSBurrowBurrow can be used to avoid skills, with a bit of good timing.Burrow can be used to surprise the enemy as wellExitExit can be used to Surprise the Enemy and escape.WELL THATS ALL I HAVE FOR NOW, I WILL ADD EXTRA STUFF LATER
HAPPY MASQUERADE-ING!